Music Glossary: mixing-and-mastering category
Ride vocals, solos, and transitions; mix comes alive beyond static balances. more
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Mixing and Mastering
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Faders first: achieve a solid rough mix without EQ or compression to ensure source and arrangement work naturally. more
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Mixing and Mastering
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Target sibilant bands (5–10 kHz); split-band preferred for minimal lisping. more
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Mixing and Mastering
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Short slap/tempo delays to add depth and stereo without wash. more
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Mixing and Mastering
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Frequency-dependent compression that tames harshness or sibilance only when triggered. more
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Mixing and Mastering
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When overlapping instruments compete for the same frequency band; solved by EQ carving, panning, or arrangement choices. more
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Mixing and Mastering
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Target consistent channel headroom (e.g., peaks around -10 dBFS) into buses & plugins. more
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Mixing and Mastering
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Managing levels across the mix chain to maintain headroom and avoid plugin distortion; aim for -6 dBFS peak on the stereo bus. more
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Mixing and Mastering
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Leave -1 dBTP true peak and mix around -16 to -9 LUFS short-term before mastering. more
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Mixing and Mastering
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HPF non-bass elements to reduce mud; sweep to just below source body. more
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Mixing and Mastering
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Target average loudness (e.g., -14 LUFS for streaming) to preserve dynamics and avoid platform limiting. more
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Mixing and Mastering
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Separate mid (center) and side (stereo width) signals for targeted EQ, compression, or widening. more
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Mixing and Mastering
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Gentle compression, EQ, and saturation on the master to unify elements; minimal if mastering engineer will handle polish. more
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Mixing and Mastering
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How a mix sounds on different playback systems. Reference on earbuds, car, monitors, and mono to ensure consistency. more
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Mixing and Mastering
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Comparing tonal balance and loudness-normalized reference mixes to avoid being misled by level differences. more
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Mixing and Mastering
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Shared aux reverbs (plate/room/hall); EQ/duck returns; predelay to keep vocals forward. more
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Mixing and Mastering
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Serial compression shapes transients in stages; parallel adds body without squashing. more
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Mixing and Mastering
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Key vocal or kick to duck pads/bass for clarity; musical release times matter. more
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Mixing and Mastering
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Analyzing mix energy per frequency range to ensure balanced spectrum across playback systems. more
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Mixing and Mastering
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Mastering from grouped stems (drums, vocals, instruments) for finer control while retaining mix integrity. more
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Mixing and Mastering
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Export grouped stems with embedded headroom and consistent start; facilitates revisions. more
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Mixing and Mastering
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Use M/S EQ/compression to widen or tighten; avoid hollow mid by over-widening. more
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Mixing and Mastering
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Removing offending frequencies before boosting others; promotes headroom and cleaner tone shaping. more
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Mixing and Mastering
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Cut problems before boosting; notch resonances and boxiness. more
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Mixing and Mastering
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Enhance or tame attack/sustain without EQ; useful for drums and plucked instruments. more
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Mixing and Mastering
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Check on phones, small speakers, car; commit fixes, not compromises. more
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Mixing and Mastering
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Limiting with oversampling to catch inter-sample peaks above 0 dBFS that can distort on conversion. more
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Mixing and Mastering
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