Music Glossary: recording-and-production category

Two-opposed signal lines and a shield reject common-mode noise over long runs (XLR/TRS). more

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Processing applied to grouped tracks (drums, guitars, vocals) for glue and cohesion. more

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Assembling a master performance from multiple takes using playlists/editing. more

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Performer-specific headphone mixes balancing backing and self; vital for performance. more

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Device converting high-Z unbalanced to low-Z balanced, often with ground lift for noise control. more

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Setting levels at each stage to maximize headroom and minimize noise/distortion. more

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Unwanted hum/buzz caused by multiple ground references; solved with isolation/grounding strategy. more

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Conservative peaks (-12 to -6 dBFS) on digital capture to prevent intersample and plug-in overload. more

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Filter that attenuates low frequencies to reduce rumble/proximity; common on mics/preamps. more

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Integrated and short-term loudness units used for streaming/broadcast targets. more

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Final mix processing (EQ, compression, limiter, meter) respecting headroom and translation. more

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Device that amplifies low-level mic signals to line level with minimal noise and color. more

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Directional sensitivity shapes (cardioid, omni, figure-8); affects bleed, proximity, tone. more

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Figure‑8 side plus cardioid mid; matrixed to variable width stereo with mono compatibility. more

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Delay during tracking due to buffers/plugins; mitigated via direct monitoring or low buffers. more

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Blend of heavily compressed signal with dry to retain transients and density. more

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DC power provided on balanced mic lines to run condenser mics/active DI boxes. more

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Time/phase adjustment between mics or DI+amp to avoid comb filtering and restore punch. more

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Mesh/foam barrier and technique to reduce plosives (P/B) in vocal recording. more

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Bass buildup with directional mics at close distances; artistic or requires HPF. more

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Replacing sections during recording seamlessly at defined in/out points. more

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Sending recorded DI signal back to amps/pedals; capture tone later while keeping performance. more

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Commercial mixes used to calibrate tonal balance and loudness during mixing/mastering. more

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Distant mics to capture space; balanced with close mics for depth and realism. more

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Absorption at first reflections, bass traps in corners, and sensible placement for accurate monitoring. more

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Control signal from one track affecting a processor on another (e.g., kick ducks bass). more

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Coincident/near-coincident arrays (XY, ORTF, NOS), spaced pairs (AB), and Blumlein for image capture. more

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